Projects

Games

A Deadnamed Heart (prototype 2)

The focus of this prototype is experimenting with quest systems, relation system, better AI, puzzles and the most requested change: twin stick weapon control. Instead of pressing a button to attack, you can swing the ord around an hit enemies. The new weapon can be aimed with the joystick and launched, returning back after a hit. 

A Deadnamed Heart (prototype 1)

In this prototype you will explore the snowy dead forest and learn more about the area and its inhabitants. You will meet good people that will help you on your way and terrible people will hinder your way. You will learn their chaotic approaches, understand the manifestations while Crow takes a step towards being herself.

Zero Space

This is a roguelike. It does not hold your hand and it can feel unfair at times. Your goal is to get to the spaceship’s reactor before meltdown. You have a limited amount of time to get there and to do so, you have to traverse different sections of the ship. These sections is littered with enemies you have to take out to proceed.

A Deadnamed Heart (Prototype 1)

[Job]

Completing an education does not mean you get a job immediately. First you need a portfolio!

A Deadnamed Heart (Prototype 1)

[Job]

Completing an education does not mean you get a job immediately. First you need a portfolio!

Zero Space

[Education]

Completing an education does not mean you get a job immediately. First you need a portfolio!

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